NavMeshAgent Jitter movement

Hello guys,

in unity 2021.3.9 I have a big environment that I set in my game, when the agent is far from the player the movement is not smooth and he jitter, I have noticed if my player is not moving the agent follow the player smoothly. you can see in the video on the right side the agent that is run slowly and jittering, and I’m using the simplest follow player script.

you can see the video here:

Thanks guys!!!

I have also checked this on other versions and still the same, has someone have encounter this also?