Hi, is there any way to increase the NavMeshAgents priority level above 99? I need it for making an RTS with hundreds or thousands of units on screen. I want to use it to make units not overlap in various situations. 100 positions is also very bizarre, it’s and Integer, so why only 100 values?
I have made various systems such as moving in formations or keeping group shapes, moving around corners with a random distance for big groups, etc…
But it’s still not enough. For example a group of units attacking a single unit ends up having all units overlap pretty hard. If units that are closer to the target had a higher priority, it would reduce the overlap significantly. But I need to have 100.000 to 1.000.000 priority levels to an achieve this.
Thanks for your time!