Hi,
I have added the ragdoll stuff to an ememy unit who is a navMeshAgent, normally he walks along just fine, but now with the ragdoll attached, he keeps ducking.
Also, when i disable this animation (i.e. what i would do when he is killed), he goes flying (which looks like it could be fun, but not my desired effect… just want him to drop to the floor)
Anyone have any ideas on these issues?