Hey im trying to calculate paths with the new job system. What i want to achieve is to calculate the paths in other threads and then use the resulting paths in NavMeshAgents.
But how do i get the result of a NavMeshQuery (NativeSlice path) into a path that a NavMeshAgent can work with ?
I got the code by digging through the Austin demo. Here’s a link to my thread: 100,000 entities traversing navmesh