Need a bit of help

i have two questions so please answer if you can. Does anybody know if it is possible to use different languages in same games. I am trying to set up menus and mini-games in my game. Also does anybody have any ideas for a practice game i am trying to learn how to make an FPS game i have a project planned but do not a lot. Also anybody have any tutorials for menus.

Sure, why not?

   void OnGUI() {
        GUI.Label(new Rect(10, 10, 100, 20), "Hello World!");
        GUI.Label(new Rect(10, 50, 100, 20), "Hola Mundo");
        GUI.Label(new Rect(10, 90, 100, 20), "Bonjour Monde");

Check out NGUI, it has built-in localisation which you can use to provide text files with all the different language strings for your keys.

Good practice games to learn are Pong then Pacman for some AI.
(If you can’t make both of those you have no hope at an FPS)

Hola Mundo! LOL that was hilarious!

You do understand i mean coding languages clever boy. Also (i am just asking lots of questions) why can I not import wings 3D models to unity.

The way you worded it it sounds like you wanted the menus to display different languages: “Does anybody know if it is possible to use different languages in same games. I am trying to set up menus and mini-games in my game.”

Anyway, yeah, Unity can indeed use C#, UnityScript and Boo all in the same project. Just need to beware of compile order if you want them to talk to each other.

He was joking…