I’m trying to make a big tile map 2D game and my first approach was a 300 x 300 tile map with a gameobject for each tile. This was very slow and I then tried to find a mother way to do it.
Then I found something about make a mesh from vertices and triangles and put a texture on it, but somehow I can’t seem to get it working okay.
Does anyone know of at tutorial or does anyone have some kind of code that can get me started?