So i know the equation of a plane.
Ax + By +Cz = D
Normal is the normal vector to the plane.
A = normal.x
B = normal.y
C = normal.z
p1 and p2 are 2 points on the line (which will intercept a plane at some point)
X = (p2.x - p1.x)* T + p1.x
Y = (p2.y - p1.y)* T + p1.y
Z = (p2.z - p1.z)* T + p1.z
I also know what D equals I solved for that by moving stuff around
The problem is a need a general solution for T.
It should be something like
A ((p2.x - p1.x) * T + p1.x)) + B ((p2.y - p1.y) * T + p1.y)) + C ((p2.z - p1.z) * T + p1.z)) = D
At which point I need to isolate T But I cant see how to isolate T even if I expand it out.
Is there something i’m missing?
any help at all would be much appreciated.
Fattie
2
FTR you know PhysX will do this for you instantaneously right,
Documentation/ScriptReference/Plane.html
also
http://www.jtaylor1142001.net/calcjat/Solutions/VPlanes/VPtIntLPlane.htm
Also FYI the classic texts
Finally - the stackexchange “math” site always results in incredibly quick answers to easy or hard arithmetic woes! nobody on here knows any math