Hi!
Any one watching this. I need a player for a weakly video update (i can’t play two characters at once ). Here is a link to my a web player of the weakly updated game. https://dl.dropbox.com/u/2479005/Project%20null/Next%20gen/Project%20null.html
EDIT: Thanks for the help. The game have a fatal bug and I recommend you try it later.
I will be hanging around in the game at the spawning point.
Controls:
wasd - movment
ctrl - duck
shift - run
LMB - shot
RMB - aim
I just realized that i missed a vital bug that’s why it’s laggy. So after the video i will fix this bug before posting the video update.
Again thank you for the help!
/Johan
Looks good.
Is it voxel terrain or are the cubes for show?
I noticed that running forwards while shooting makes some of the bullets not appear, presumably hitting the player or gun collider as soon as it appears.
Thanks for the input!
The crosshair movement is a feature. So the crosshair is where you would hit. This allows the player to shot from the hip even if it will be harder. If the player however corrects for the bumping back and fourth the player can shoot.
I will try to make this obvious in the completed game.
Thank you for the help!
The bullets despairing is the bug which makes the game lag i think. The bullets are raycasts from the gun which have no collider so i think it’s the sync between the bullet arrays between players. But i will definitely keep your comment in mind and double check so it’s fixed!
Thank you for your input!
/Johan