Hi!
Need help to convert js line to C#:
rigidbody.rotation.z = 0;
Hi!
Need help to convert js line to C#:
rigidbody.rotation.z = 0;
Hey, the problem is that you can’t modify a single axis directly. Try doing this instead:
Vector3 r = rigidbody.rotation.eulerAngles;
rigidbody.rotation = Quaternion.Euler(new Vector3(r.x,r.y,0));
The reason I’m converting to euler angles is simply because Quartonians are dangerous to modify lol.