I’m seeing the following error printed twice in my console after upgrading from 2017.4.22f1 to 2019.2.0f1:
NotImplementedException: The method or operation is not implemented.
System.Environment.FailFast (System.String message) (at :0)
.ok-lj.nkm+nl–lm.
nl-,njnj
,no-. (System.String ) (at :0)
.l+nml.o-,joll
n++
n-j+n-k-
n.,. (System.Object ) (at :0)
System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) (at :0)
System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at :0)
System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at :0)
System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) (at :0)
System.Threading.ThreadHelper.ThreadStart (System.Object obj) (at :0)
UnityEngine.UnhandledExceptionHandler:m__0(Object, UnhandledExceptionEventArgs)
It appears to be the same issue as found here (except I don’t have sufficient permission to reply to that thread apparently), but I’ve been removing DLLs and restarting Unity all weekend to see if it helps and nothing has made a difference.
There has to be a way to get at the underlying info to see where the problem actually is. Any advice on finding a solution would be much appreciated.