First script :
i use this script to decrease a counter and reset it when it reach maxvalue
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class NumberTextDecreaser : MonoBehaviour
{
public int maxValue;
public TextMeshProUGUI numberText;
int counter;
public void ButoonPressed()
{
if (counter <= maxValue) counter = 31;
counter--;
numberText.text = counter + "";
}
}
what i need is : that the second button decrease between counter and maxvalue. The counter is decreased by a first on button click.
Second script :
A textmeshpro with is increased by a onclick button, and a second onclick button that decrease a counter.
when the counter reach maxvalue, the textmeshpro reset to 0.
I hope i was clear and thanks for the answers.,