Okay, maybe this isn’t the best place to post this but I couldn’t find anything else…
I’m working on my first game from scratch where the player is stuck inside of a log cabin and need to escape.
The thing is, I haven’t really dived that much into Unity and have no idea how to make the minimal viable product of my game.
I need to know how to:
A. Implement items that the player can pick up.
( A key for instance)
B. Implement an inventory that the player can check their collected items from
( The player could see the key in their inventory)
and C. Have objects in the environment that interact with the items
(The key that the player picks up could open the door and thus escape the cabin)
The thing is I have no idea how to make these let alone know how to start.
Are there assets I could download for this? Is there a way to code this in?
Sure - while going through the learn section there are several tutorials that will show you the fundamentals to all the ‘need to know’ things you want to do. Additionally there are numerous learning tutorials that include projects chalk full of assets you can download and use for free in any project you want. Even more free assets can be found in the asset store throughout all the sections including the Unity Essentials section.
Hope this gets you pointed in the right direction.
Oh yeah - most important resource for Unity anywhere is the documentation. Keep it open at all times while working/training - for the next 2-3 months.
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