So I’m starting a medieval RPG with a friend. We’ve been working on it for a few months and only have the plot and story and some assets/props. We really aren’t far at all. We have no idea how we are going to do shops, get sounds and music, optimize the game to run well, have a looting system with chests and enemies, have different weapons and Armor to switch out. We need help with all those things so if anyone can help that’d be great
thats alot of things you are asking about maybe you should take one thing at a time but i can give you a few links to get you started
Inventory
Inventory System Tutorial in Unity 5 - PART 1 - YouTube this is a pretty long tutorial on how to make a custom invetory system but it works and taught me the basic
**now for enemies and basic of rpg my farvorite unity tutorial youtuber have some tutorials **
getting sounds and music
well unless you want to make it yourself which i myself finds pretty difficult you would have to find it around the net if you are planning on ever making money on the game you should read copyrights etc on things that you implement into your game also if you want to pay for music and/or sounds
here are some free sites
http://gamedev.stackexchange.com/questions/14/where-can-i-find-free-music-for-my-game
equipment and armor and shops
i personaly figured it out after watching the tutorial on invetory system
optimizing
thats a pretty big subject and you can spend hours reading up on it but a few things you should watch out for especially if you are making the game for Phones, tables
- Update function
- unnecessary code running the background
- creating and deleting alot of objects is bad recycling is better
- importing grahpics (Mostly 3d Objects)
their are probly more these are just a few that i personally have had problems with
hope this helps you to get started happy holidays