Need help! GVR reticle pointer doesn't work for my android phone

I used Google cardboard, It works flawlessly inside the editor (with GVREditorEmulator included in the scene.) However, after building the same scene as an android app, the reticle pointer stops working on the phone. It just doesn’t detect the sprite and expand the ring on hovering over it. This is driving me crazy. I tested on Huawei nova 2 work’s fine but when I tested on Samsung Galaxy s6 & Huawei Gr3 2017 it doesn’t work. Why? Anyone? Thanks in advance for the help!!

Try to set default Quality to Ultra for Android. Might be you using some feature that is disabled on lower Quality

Try to set default Quality to Ultra for Android. Might be you using some feature that is disabled on lower Quality