Ok i need help with a game i am going to start making. I am new to unity so ignore my stupidity
I am trying to change this car tutorial (http://forum.unity3d.com/threads/128743-Car-Tutorial-for-Android) into an android game.
It says on that page i need to change
// finally, apply the values to the wheels. The torque applied is divided
by the current gear, and
// multiplied by the user input variable.
FrontLeftWheel.motorTorque = EngineTorque / GearRatio[CurrentGear]
* Input.GetAxis("Vertical");
FrontRightWheel.motorTorque = EngineTorque / GearRatio[CurrentGear]
* Input.GetAxis("Vertical");
// the steer angle is an arbitrary value multiplied by the user input.
FrontLeftWheel.steerAngle = 10 * Input.GetAxis("Horizontal");
FrontRightWheel.steerAngle = 10 * Input.GetAxis("Horizontal");
to
// finally, apply the values to the wheels. The torque applied is divided
by the current gear, and
// multiplied by the user input variable.
FrontLeftWheel.motorTorque = EngineTorque / GearRatio[CurrentGear]
* Input.acceleration("Vertical");
FrontRightWheel.motorTorque = EngineTorque / GearRatio[CurrentGear]
* Input.acceleration("Vertical");
// the steer angle is an arbitrary value multiplied by the user input.
FrontLeftWheel.steerAngle = 10 * Input.acceleration("Horizontal");
FrontRightWheel.steerAngle = 10 * Input.acceleration("Horizontal");
When i do that i get this error ā¦
Assets/Scripts/Car Control/PlayerCar_Script.js(57,84): BCE0077: It is not possible to invoke an expression of type 'UnityEngine.Vector3'.
on the lines that i changed to āaccelerationā
Can anyone help me please?