Hi all.
Right now i am create an app in which i want to know the number of tries,verts, physic, animation, render memory used, memory alloc , cpu and draw call used by the application. on runtime in IOS device. is there any plugin for getting all those information. or is there any unity internal command to the all the above details.
Please help me ASAP
The XCode debugger gives you all that information but I don’t know exactly where at.
Xcode >> Product >> build for Profiling.
You should get a new window poping call Instruments, and just select the tool your would like to use.
From here you’ll the very detailed spec of your app in realtime.
Also be sure to use a Developer Provision and not a Distribution one or the app will crash on first launch on your device using Xcode…