Need help on making player move towards gameobject, if clicked

Okay so I’m making a fishing script around the same as in Runescape. Basicly you click on the fishing spot and it moves towards it, when you are in range, it will start fishing. I know how to do this, but I do not know the commands since I am ‘new’ to java scripting.
(I would prefer if you helped me in Javascript since that is what I am learning and it’s going quite well).

Also I’m not sure if using tags to find the player will do, since it’s going to be multiplayer and all players will move towards the fishing spot if someone clicks on it, wont they?

My question is, how do I make the character, go so he is in range of the fishing spot (gameobject in this case)?

function Update () {

if (Input.GetKeyDown("Mouse 0"))
//player walk till he is in range

//then activate function that has animation and the fishing script I'll figure out

I have something like this atm, can be done in a better way probably, but yeah. Any help appreciated.

Maybe Vector3.Lerp could work.