need help! (saveing)

im trying to find all my save game files that get created but i cant find on my computer. for instance, i have a script that when i hit the create button in my game it saves the characters name and stats. now i want to view this info as a file but i cant find the file on my computer im using windows vista.

thx in advance

Post the saving code part.

private void DisplayCreateButton() {
if(GUI.Button(new Rect(Screen.width / 2 - 50, //x
statStartingPos + 10 * LINE_HEIGHT, //y
100, //width
LINE_HEIGHT), //height
“Create”)) {
GameSettings gsScrpt = GameObject.Find(“__GameSettings”).GetComponent();

gsScrpt.SaveCharacterData();

Application.LoadLevel(“Hack and Slash RPG 1”);
}

thats for when i hit the create button ^^^^ and then this:

public void SaveCharacterData() {
GameObject pc = GameObject.Find(“pc”);

PlayerCharacter pcClass = pc.GetComponent();

PlayerPrefs.SetString(“Player Name”, pcClass.Name);
}

You should find the path to your saved files inside GameSettings within the method SaveCharacterData class.
I’m pretty sure those files must be on Application.DataPath or Application.Documents. Look for them on the documentation site.
If you can’t fin any file try to post the SaveCharacterData code. I’ll take a look.

[EDIT] Hum, i just realize you where using PlayerPrefs, i though you where using some System.IO or XML classes to save/read your files. If you are using PlayerPrefs, you don’t need to worry where those files are (Unity does that for ya). If you still wanna know where those files are saved, you should take a look at the documentation PlayerPrefs class to see where those files are recorded.