*Need Help* Take damage on collision

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Change the DealDamage method to be public.
Then create a reference for HealthBar script on whichever script your first one was.

Now, when you run into pick up 1, do something like:

myHealthBar.DealDamage(5); // where 'myHealthBar' is the variable for your health bar script that you created and assign by drag & drop in the inspector***