how to interpolate between 3 position ( left- right -middle ) in a infinite runner game like subway surfs
i have try this script
#pragma strict
var speed=5.0;
var speedtrans=50.0;
var poscentre:GameObject;
var posgauche:GameObject;
var posdroite:GameObject;
var centre:boolean;
var droite:boolean;
var gauche:boolean;
function Start () {
centre=true;
droite=false;
gauche=false;
}
function Update () {
this.transform.Translate(speed*Time.deltaTime,0,0,Space.World);
if(centre==true){
if(Input.GetKeyDown("a")){ transform.position=Vector3.Lerp(transform.position,posgauche.transform.position,0.37);
gauche=true;
centre=false;
droite=false;
}
else if(Input.GetKeyDown("d")){ transform.position=Vector3.Lerp(transform.position,posdroite.transform.position,0.37);
droite=true;
centre=false;
gauche=false;
}
}
else if(droite==true){
if(Input.GetKeyDown("a")){ transform.position=Vector3.Lerp(transform.position,poscentre.transform.position,0.37);
droite=false;
centre=true;
gauche=false;
}
}
else if(gauche==true){
if(Input.GetKeyDown("d")){ transform.position=Vector3.Lerp(transform.position,poscentre.transform.position,0.37);
droite=false;
centre=true;
gauche=false;
}
}