Errors include CS1501, CS0103, CS1061
THIS IS A 2D GAME With 2 PLAYERS(split screen)
The code is as follows
what am I doing wrong?
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TestLvl3 : MonoBehaviour
{
public float speedTest = 7f;
public float jumpingPowerTest = 19f;
public GameObject Player1;
public GameObject Player2;
public float Speed1;
public float Speed2;
public float jumpingPower1;
public float jumpingPower2;
public float startPos1;
public float startPos2;
void Start()
{
Player1 = GameObject.Find("Player1");
Player2 = GameObject.Find("Player2");
Speed1 = Player1.GetComponent<PlayerMovement>().speed;
jumpingPower1 = Player1.GetComponent<PlayerMovement>("jumpingPower");
Speed2 = Player2.GetComponent<PlayerMovement>("Speed2");
jumpingPower2 = Player2.GetComponent<PlayerMovement>("jumpingPower2");
startPos1 = Player1.GetComponent<PlayerMovement>("startPos");
startPos2 = Player2.GetComponent<PlayerMovement>("startPos");
/*
Player1.GetComponent<GameController>();
Player2.GetComponent<GameController>();
*/
}
void Update()
{
}
private void OnTriggerEnter2D(Collider2D collision)
{
if (collision.CompareTag("Speed"))
{
if (speed != speedTest)
{
Die();
}
else if (speed2 != speedTest)
{
Player2.Die();
}
}
else if (collision.CompareTag("Jump"))
{
if (jumpingPower != jumpingPowerTest)
{
Player1.Die();
}
else if (jumpingPower2 != jumpingPowerTest)
{
Player2.Die();
}
}
}
}