Need help with a code

Hey guys, I am currently working on a scene where an object has to open a door using a trigger function. For now, I managed to make the animations for both opening and closing and wrote the code about the open function, and it works. But I have a problem with closing the door. I added a “hinge” with collider, so when the player is too close, by pressing a button, he would open the door. I tried to rewrite the same function with another “bool”, but that didn’t work. Does someone know what I can write? Thank you in advance

If you are trying to make a door open/close script you can try :

Animator anim;
private bool IsInRange;
private bool IsOpen;

private void Start()
{
    anim = GetComponent<Animator>();
}

private void Update()
{
    if (IsInRange)
    {
        if(Input.GetKeyDown(KeyCode.E))
        {
            if(IsOpen)
            {
                Debug.Log("Door has been closed");
                anim.Play("DoorClose");
                IsOpen = false;
            }
            else
            {
                Debug.Log("Door has been Closed");
                anim.Play("DoorOpen");
                IsOpen = true;
            }
        }
    }
}

private void OnTriggerEnter(collider other)
{
    if (other.CompareTag("Player"))
    {
        IsInRange = true;
    }
}

private void OnTriggerExit(collider other)
{
    if (other.CompareTag("Player"))
    {
        IsInRange = false;
    }
}

NOTE : Make sure you have an animation called “DoorClose”…