
i want to do this animation. please help
If you’re animating every vertex in some way (as opposed to boned and skinned animation), Unity’s Alembic system might be helpful:
https://docs.unity3d.com/Packages/com.unity.formats.alembic@2.4/manual/index.html
Otherwise you could always just stream the data to a file, then play it back yourself, copying the vertex information into the Mesh to deform it over time according to the stored points.