I have recently swapped from Apple Sprite-Kit to Unity (Complete beginner here) and have encountered a camera problem.
The problem is that I am unable to fit my camera to the map that I have created in Tiled + Tiled2Unity. In the previous engine I used, I scaled the scene to fit the camera or vice versa, so for Unity how do I do that?
A screenshot of the problem: http://puu.sh/iiBWS/d434aae229.jpg