I understand that unity doesn’t support direct access to morph targets, but what about the animation takes made using the morphs?
I’ve made an animation that uses the morphs but they don’t show up in unity.
Is that unsupported or am I doing it wrong?
there is currently no morph support in unity, as far as i know, there is a script available in the community wiki:
http://www.unifycommunity.com/wiki/index.php?title=MeshMorpher
maybe that helps, but as far as i know, there is currently no way to take your cheetah morph animations directly into unity.