Need help with Crosshair for machine gun.

I need a crosshair for my gun… This is my coding so far (for the gun :smile:)
public class GunScript : MonoBehaviour {

var projectile : Rigidbody;
var speed = 10;

function Update () {

if ( Input.GetButton (“Fire1”)) {

clone = Instantiate(projectile, transform.position, transform.rotation);
clone.velocity = transform.TransformDirection( Vector3 (0, 0, speed));

Destroy (clone.gameObject, 5);

}}

Most cross hairs I’ve seen are done in 2D, by just placing a simple 2D texture in the center of the screen.

Update: I found this link:
http://answers.unity3d.com/questions/429760/gui-crosshair.html

Cheers… This worked. :smile: