Hello i am learning to use javascript and i am currently making a health script but am struggling with making some kind of damage and death system where when my health reaches 0 my body is replaced with a ragdoll here is my script i am in the process of making:
@script ExecuteInEditMode()
var healthTexture : Texture2D;
var healthBorder : Texture2D;
var healthBack : Texture2D;
var deathScreen : Texture2D;
var maxhealth : int = 100;
var curhealth : int = 100;
function OnGUI () {
GUI.DrawTexture(Rect(43,Screen.height - 65,314,36), healthBorder);
GUI.DrawTexture(Rect(43,Screen.height - 65,314,36), healthBack);
var adjust : int = curhealth * 3;
GUI.BeginGroup(Rect(55,Screen.height - 55,adjust,15));
GUI.DrawTexture(Rect(0,0,290,15), healthTexture);
GUI.EndGroup();
}
function Update () {
if (curhealth < 0)
curhealth = 0;
if (curhealth > maxhealth)
curhealth = maxhealth;
}
so i have a GUI and i have a way to keep my player from having negative health or more than the maxhealth. If you could help me make a damage and death function or even show me in the right direction via tutorial (which would probably be best so i can learn)
-Thanks
Jester0813