Need help with dynamic fonts!

Hi all,

we are on the verge of releasing our first game on MacOS and PC. We’re doing the kast round of testing before the gold master milestone (today) and we’ve found a severe bug. When we use dynamic fonts on Mac the text doesn’t appear on screen until we install this font. On Windows dynamic fonts works without any issues and without the need to manually install that font.

We do really need your help here, because we have to submit the build to our publishing partners tonight. =D

can you build an installer for the game that also installs the proper fonts? I’m pretty sure there’s a few installer builder packages out there that are pretty easy and quick to use.

The “include font data” checkbox includes the font in your build.

–Eric

The problem is that we dont want install this font on other computers. With our license we can use it but not install it.
“Include font data” was on, but OSX does not allow to use uninstalled fonts. That was the problem i think.

We using unicode now. But thank you for the help :slight_smile: