hi im trying to pick up an item from the ground and add it to inventory but when i click the item i get the error:
NullReferenceException
UnityEngine.Camera.ScreenPointToRay (Vector3 position) (at C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/ExportGenerated/Editor/Graphics.cs:674)
GM+c__Iterator1.MoveNext () (at Assets/QuestIt/Scripts/GM.cs:138)
here is the script at the error
IEnumerator scanForItems()
{
Ray mouseRay;
RaycastHit hit;
while(true)
{
if (Input.GetMouseButtonDown(0))
{
mouseRay = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(mouseRay, out hit, 100, ~(1 << 8)))
{
if (hit.transform.GetComponent<item>())
{
if (IM.Ins.addItemToInventory(hit.transform.GetComponent<item>().itemPtr))
Destroy(hit.transform.gameObject);
else
hit.transform.GetComponent<item>().drop();
}
else
{
itemToPickUp = null;
}
if (hit.transform.GetComponent<enemyControl>())
{
hit.transform.SendMessage("Die");
}
}
}
yield return null;
}
}
can anyone help out where it goes wrong