Hello there,
I have been struggling for a few days now with a black screen problem after the unity splash screen, I have searched a lot but I haven’t found much that works for me.
So yesterday I switched to unity 2019.4 LTS after seeing some threads talking about how an update of unity could solve the problem.
The problem is that since then I can’t build… gradle always crashes and I can’t manage to solve it myself.
So here I am, I will go through every warning and error I got and give you all the information I can.
Frist I use FMOD 1.10.10 and I got a warning for FMOD using an obsolete feature.
FMOD Warning
Assets\Plugins\FMOD\RuntimeManager.cs(665,42): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
I don’t think there is a link with the gradle crash.
Then I got 5 error, the last 2 don’t seem to be related to gradle but just unity error messages when the build fails with errors.
Gradle 1st error
> Configure project :launcher
WARNING: The option setting 'android.bundle.enableUncompressedNativeLibs=false' is experimental and unsupported.
The current default is 'true'.
> Configure project :unityLibrary
WARNING: The option setting 'android.bundle.enableUncompressedNativeLibs=false' is experimental and unsupported.
The current default is 'true'.
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :launcher:preBuild UP-TO-DATE
> Task :unityLibrary:preReleaseBuild UP-TO-DATE
> Task :launcher:prepareLintJar UP-TO-DATE
> Task :unityLibrary:checkReleaseManifest UP-TO-DATE
> Task :unityLibrary:processReleaseManifest
> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:generateReleaseResources UP-TO-DATE
> Task :launcher:preReleaseBuild
> Task :launcher:compileReleaseRenderscript NO-SOURCE
> Task :launcher:generateReleaseResValues UP-TO-DATE
> Task :launcher:generateReleaseResources UP-TO-DATE
> Task :launcher:checkReleaseManifest UP-TO-DATE
> Task :unityLibrary:packageReleaseResources UP-TO-DATE
> Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE
> Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
> Task :unityLibrary:compileReleaseShaders UP-TO-DATE
> Task :unityLibrary:generateReleaseAssets UP-TO-DATE
> Task :launcher:mergeReleaseResources UP-TO-DATE
> Task :launcher:mainApkListPersistenceRelease UP-TO-DATE
> Task :launcher:processReleaseManifest
> Task :launcher:bundleReleaseResources
> Task :launcher:mergeReleaseShaders UP-TO-DATE
> Task :launcher:compileReleaseShaders UP-TO-DATE
> Task :launcher:generateReleaseAssets UP-TO-DATE
> Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE
> Task :launcher:generateReleaseBuildConfig UP-TO-DATE
> Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE
> Task :launcher:processReleaseJavaRes NO-SOURCE
> Task :launcher:collectReleaseDependencies UP-TO-DATE
> Task :launcher:configureReleaseDependencies UP-TO-DATE
> Task :launcher:validateSigningRelease UP-TO-DATE
> Task :launcher:signingConfigWriterRelease UP-TO-DATE
> Task :unityLibrary:packageReleaseAssets
> Task :unityLibrary:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
> Task :unityLibrary:generateReleaseRFile UP-TO-DATE
> Task :unityLibrary:prepareLintJar UP-TO-DATE
> Task :unityLibrary:generateReleaseSources UP-TO-DATE
> Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
> Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
> Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE
> Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE
> Task :unityLibrary:processReleaseJavaRes NO-SOURCE
> Task :unityLibrary:bundleLibResRelease UP-TO-DATE
> Task :launcher:mergeReleaseAssets
> Task :launcher:compileReleaseAidl NO-SOURCE
> Task :launcher:generateReleaseSources UP-TO-DATE
> Task :launcher:javaPreCompileRelease UP-TO-DATE
> Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
> Task :unityLibrary:transformNativeLibsWithMergeJniLibsForRelease UP-TO-DATE
> Task :unityLibrary:transformNativeLibsWithStripDebugSymbolForRelease UP-TO-DATE
> Task :unityLibrary:transformNativeLibsWithIntermediateJniLibsForRelease UP-TO-DATE
> Task :launcher:processReleaseResources
> Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE
> Task :launcher:transformClassesWithDexBuilderForRelease UP-TO-DATE
> Task :launcher:transformDexArchiveWithExternalLibsDexMergerForRelease UP-TO-DATE
> Task :launcher:transformDexArchiveWithDexMergerForRelease UP-TO-DATE
> Task :launcher:transformNativeLibsWithMergeJniLibsForRelease UP-TO-DATE
> Task :launcher:transformNativeLibsWithStripDebugSymbolForRelease UP-TO-DATE
> Task :launcher:transformResourcesWithMergeJavaResForRelease UP-TO-DATE
> Task :launcher:buildReleasePreBundle
> Task :launcher:packageReleaseBundle
> Task :launcher:signReleaseBundle FAILED
Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings
50 actionable tasks: 10 executed, 40 up-to-date
UnityEngine.GUIUtility:ProcessEvent (int,intptr)
Build faillure error
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':launcher:signReleaseBundle'.
> 1 exception was raised by workers:
java.lang.RuntimeException: jarsigner.exefailed with exit code 1 :
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 24s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
UnityEngine.GUIUtility:ProcessEvent (int,intptr)
Gradle commande invok failure error
CommandInvokationFailure: Gradle build failed.
E:/Engines/2019.4.40f1/Editor/Data/PlaybackEngines/AndroidPlayer\OpenJDK\bin\java.exe -classpath "E:\Engines\2019.4.40f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-5.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "bundleRelease"
stderr[
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':launcher:signReleaseBundle'.
> 1 exception was raised by workers:
java.lang.RuntimeException: jarsigner.exefailed with exit code 1 :
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 24s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
]
stdout[
> Configure project :launcher
WARNING: The option setting 'android.bundle.enableUncompressedNativeLibs=false' is experimental and unsupported.
The current default is 'true'.
> Configure project :unityLibrary
WARNING: The option setting 'android.bundle.enableUncompressedNativeLibs=false' is experimental and unsupported.
The current default is 'true'.
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :launcher:preBuild UP-TO-DATE
> Task :unityLibrary:preReleaseBuild UP-TO-DATE
> Task :launcher:prepareLintJar UP-TO-DATE
> Task :unityLibrary:checkReleaseManifest UP-TO-DATE
> Task :unityLibrary:processReleaseManifest
> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:generateReleaseResources UP-TO-DATE
> Task :launcher:preReleaseBuild
> Task :launcher:compileReleaseRenderscript NO-SOURCE
> Task :launcher:generateReleaseResValues UP-TO-DATE
> Task :launcher:generateReleaseResources UP-TO-DATE
> Task :launcher:checkReleaseManifest UP-TO-DATE
> Task :unityLibrary:packageReleaseResources UP-TO-DATE
> Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE
> Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
> Task :unityLibrary:compileReleaseShaders UP-TO-DATE
> Task :unityLibrary:generateReleaseAssets UP-TO-DATE
> Task :launcher:mergeReleaseResources UP-TO-DATE
> Task :launcher:mainApkListPersistenceRelease UP-TO-DATE
> Task :launcher:processReleaseManifest
> Task :launcher:bundleReleaseResources
> Task :launcher:mergeReleaseShaders UP-TO-DATE
> Task :launcher:compileReleaseShaders UP-TO-DATE
> Task :launcher:generateReleaseAssets UP-TO-DATE
> Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE
> Task :launcher:generateReleaseBuildConfig UP-TO-DATE
> Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE
> Task :launcher:processReleaseJavaRes NO-SOURCE
> Task :launcher:collectReleaseDependencies UP-TO-DATE
> Task :launcher:configureReleaseDependencies UP-TO-DATE
> Task :launcher:validateSigningRelease UP-TO-DATE
> Task :launcher:signingConfigWriterRelease UP-TO-DATE
> Task :unityLibrary:packageReleaseAssets
> Task :unityLibrary:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
> Task :unityLibrary:generateReleaseRFile UP-TO-DATE
> Task :unityLibrary:prepareLintJar UP-TO-DATE
> Task :unityLibrary:generateReleaseSources UP-TO-DATE
> Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
> Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
> Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE
> Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE
> Task :unityLibrary:processReleaseJavaRes NO-SOURCE
> Task :unityLibrary:bundleLibResRelease UP-TO-DATE
> Task :launcher:mergeReleaseAssets
> Task :launcher:compileReleaseAidl NO-SOURCE
> Task :launcher:generateReleaseSources UP-TO-DATE
> Task :launcher:javaPreCompileRelease UP-TO-DATE
> Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
> Task :unityLibrary:transformNativeLibsWithMergeJniLibsForRelease UP-TO-DATE
> Task :unityLibrary:transformNativeLibsWithStripDebugSymbolForRelease UP-TO-DATE
> Task :unityLibrary:transformNativeLibsWithIntermediateJniLibsForRelease UP-TO-DATE
> Task :launcher:processReleaseResources
> Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE
> Task :launcher:transformClassesWithDexBuilderForRelease UP-TO-DATE
> Task :launcher:transformDexArchiveWithExternalLibsDexMergerForRelease UP-TO-DATE
> Task :launcher:transformDexArchiveWithDexMergerForRelease UP-TO-DATE
> Task :launcher:transformNativeLibsWithMergeJniLibsForRelease UP-TO-DATE
> Task :launcher:transformNativeLibsWithStripDebugSymbolForRelease UP-TO-DATE
> Task :launcher:transformResourcesWithMergeJavaResForRelease UP-TO-DATE
> Task :launcher:buildReleasePreBundle
> Task :launcher:packageReleaseBundle
> Task :launcher:signReleaseBundle FAILED
Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings
50 actionable tasks: 10 executed, 40 up-to-date
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <dd2e71f8d45046b88d6d3169a8084aec>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <dd2e71f8d45046b88d6d3169a8084aec>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <dd2e71f8d45046b88d6d3169a8084aec>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <dd2e71f8d45046b88d6d3169a8084aec>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <dd2e71f8d45046b88d6d3169a8084aec>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <dd2e71f8d45046b88d6d3169a8084aec>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <dd2e71f8d45046b88d6d3169a8084aec>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <dd2e71f8d45046b88d6d3169a8084aec>:0)
Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <dd2e71f8d45046b88d6d3169a8084aec>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <dd2e71f8d45046b88d6d3169a8084aec>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <dd2e71f8d45046b88d6d3169a8084aec>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <dd2e71f8d45046b88d6d3169a8084aec>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <7105be432fb64891b07085914e6cd5c1>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Build failed error
Build completed with a result of 'Failed' in 89 seconds (88599 ms)
UnityEngine.GUIUtility:ProcessEvent (int,intptr)
Unity build method exception error
UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002bf] in <7105be432fb64891b07085914e6cd5c1>:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <7105be432fb64891b07085914e6cd5c1>:0
UnityEngine.GUIUtility:ProcessEvent (int,intptr)
Here is my player settings
Player Settings
and the build settings
Build settings
Of course my keystore is correctly configured with the password set when I try to build
and I don’t use any custom manifest or template nor proguard nor Minify nor the split application binary option.
Here all I think can be useful, don’t hesitate to ask me anything if it can help.
Thank you in advance for your help.
A simple developer who would like to know more.