I’m new to Unity and I have a problem with a game I’m trying to make. I imported a prefab character with a sword swing animation but I have to set it to legacy for it to work. And I’m using the running, jump, etc. animations from a different asset which also has to be set to legacy, but the problem is only one or the other works. When I don’t have prefab with sword swing set to legacy, the running, jumping, etc. works. But as soon as I get the prefab to legacy the other stuff doesn’t work but the sword swing does. Really need help with this, and thank you!!
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Not sure I understand the issue. Set everything to legacy if you need legacy even the models if the animations are separate. Also update your prefab so it is legacy as well. You can’t mix legacy with generic or humanoid because its not the same animation system.