Hi y’all,
I’m trying to make a multiplayer game for Google Cardboard and I’m having (a lot) of trouble setting up the players.
My problem is that the Cardboard setup doesn’t allow for 2 Cardboard camera’s in the Scene and therefore turns components in it’s setup on and off. I have a basic understanding of the new UNet and I’m trying to use Instantiate, “isLocalPlayer”, OnConnected and so on to compensate but I’m not a very good programmer and the Cardboard script is taking over at every turn.
Any help or a hint in the right direction would be very much appreciated.
I have included a link to the project for anyone who wants to have a go at it. ![]()
https://www.dropbox.com/s/xzic4f49i40uc9b/CardboardCameraNetworkTest.zip?dl=0
Kind regards,
Mark Vincent