Need Help With Music

Hello, I’m very new to Unity and C#, and have been trying to figure out how to get music playing in a tutorial game I’ve completed. Does anyone know how I can play music on an indefinite loop using C#?

Thank you in advance, Unity Community. :slight_smile:

You don’t need any code, just put the audio clip on the audio source component of an object, making sure 3D sound is unchecked on the clip and loop is checked on the audio source.

–Eric

Thank you. :slight_smile: