Need help with networking

Hi, My name is andys, i’m working in an Animation script, i have a problem with punch animations, the problem is: the attack animations won’w work and the player plays other animation, but idle, walk , works perfect, even swim animations, well i use Crossfade for the animation what works good and the attack animation i’m using CrossFade and i have a network view attached to the character with the animation on it, well here’s the code, the code works perfect offline, sorry for my bad english.

animation.CrossFade("blablbla");// works 

animation.Play("bla bla bla ");// plays other animation

I think, from what you have posted, that you will need to set the network view to observe the script. Also you should be sending it serialization so the other player knows what your player is doing.