I’m currently just trying to get a 2 objects to collide in unity using playmaker. Everything is 2d and on the same Z axis. Playmaker says it requires a RigidBody or a collider on the owner. It doesn’t seem to accept a 2dcollider or a rigidbody 2d. I would rather not have to use a mesh collider or box collider(3d) if I dont have to.
Anyone know how to get this working with the 2d components?
Thanks in advance