Hi,
Is there a way to read which object enters a trigger?
Thanks!
Hi,
Is there a way to read which object enters a trigger?
Thanks!
Sure the trigger methods use a collider and from that you can get the gameObject.
From the manual:
function OnTriggerEnter (other : Collider) {
Destroy(other.gameObject);
}
Thanks! I already knew about that from the docs, but what i want is to read the name of the objects entering the trigger.
But thanks to your reply it hit me. What i now have is:
var go:GameObject;
function OnTriggerEnter (other : Collider) {
go=(other.gameObject);
print(go.name);
}
And it works! Thanks again!