Maybe a stupid idea to post right away since I don’t really have started
But I need help anyway with a script that count scoring and also make a timer for my game
Right now I use spheres and when I touch these they are destroyed but I also want to store score for each sphere you take
I also want them to be stored for next scene but I guess I don’t need to think about that right now unless you want to help me with that as well.
Checking scripting reference and hoping I can find a solution
Thanks in advanced 
Look into operators. To add to a var use (ie myScore ++;) to add one to the score when needed.
To save your score look into PlayerPrefs to seee how to setup a setInt and GetInt PlayerPref. All in the scripting manual.
The Tutorials are a real good place to start. Even if you know your way around the block there is a whole lot of basic learning material in there.
LOL That example should look like
var mySscore : int;//The variable needed to create an interger.
myScore++;//Use in the code that would add score(ie when killed a sphere).
myScore += 10;//Use for higher intergers.
Thanks alot Black Mantis =)
Will check it out straight away!