Need Help With webGL for the Unity Learn mission 6 inder Unity Essentials

When trying to publish my project as the Mission 6 asks to do in the Unity Learn pathway Unity Essentials Pathway this is the error im getting. Any help on how to fix this would be reatly appreciated as I am new here. Thanks in advance!

Building Library\Bee\artifacts\WebGL\build\debug_WebGL_wasm\build.js failed with output:

C:\Users\lowex\Unity Essentials Project>set MYDIR=C:\Program Files\Unity\Hub\Editor\6000.0.21f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten\

C:\Users\lowex\Unity Essentials Project>goto FOUND_MYDIR
emcc: error: ‘“C:/Program Files/Unity/Hub/Editor/6000.0.21f1/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/binaryen\bin\wasm-opt” --strip-dwarf --signext-lowering --post-emscripten -O2 --low-memory-unused --zero-filled-memory --pass-arg=directize-initial-contents-immutable --strip-debug --strip-producers Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.wasm -o Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.wasm --mvp-features --enable-mutable-globals --enable-sign-ext’ failed (returned 3221225477)

UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions)
Unity.Play.Publisher.Editor.PublisherBuildProcessor:OpenBuildGameDialog (UnityEditor.BuildTarget) (at ./Library/PackageCache/com.unity.connect.share/Editor/PublisherBuildProcessor.cs:178)
Unity.Play.Publisher.Editor.PublisherWindow:OnWebGLBuildTargetSet () (at ./Library/PackageCache/com.unity.connect.share/Editor/PublisherWindow.cs:748)
Unity.Play.Publisher.Editor.PublisherWindow:OnCreateABuildClicked () (at ./Library/PackageCache/com.unity.connect.share/Editor/PublisherWindow.cs:509)
Unity.Play.Publisher.Editor.PublisherWindow/<>c__DisplayClass75_0:b__0 () (at ./Library/PackageCache/com.unity.connect.share/Editor/PublisherWindow.cs:627)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)