Hello all, I am making a racing game, and I want to use a flowing ribbon type of road like in this video HERE . My question is, what is the better method of making the ribbon tracks, using Blender or another program?
Thanks
Hello all, I am making a racing game, and I want to use a flowing ribbon type of road like in this video HERE . My question is, what is the better method of making the ribbon tracks, using Blender or another program?
Thanks
Awesome, I will have to try both megashapes and 3D Roads. I will let you know how things go.
I’m out of practice with maya and I’m use getting back into it for use with my game, but I believe the BiRail tool might be of use to you