I wanted to know if there’s like some tutorial or step by step guide on how to build custom inspectors for the editor using UI Builder.
Hello,
We do not have a single video that closes that loop but I think a combination of those Unite talks will give you a good idea of how to make this work:
The UI Builder itself has some documentation: UI Builder | UI Builder | 0.9.0-preview
The way to declare a custom editor is to go through the Editor/CustomEditor subclass, as explained here:
From there you should be able to modify your UXML file from the UI builder directly.
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