Hi everyone. I have been searching and searching for an answer to my problem high and low and have come up blank. I really hope someone here can point me in the right direction.
I am working on part of a program where the user has to draw on the screen and I have to check their input to make sure it is correct. I actually have all of this working. However the person who owns this program is not happy with my input line. I am using open GL and it draws an itty bitty line which apparently looks like an etch-a-sketch. I have spent the day trying to make my lines thicker and have had zero luck. i have tried using vectrosity and for some reason the lines get wider on the x-z axis and not the x-y axis and I’m pulling my hair out trying to fix it.
I would appreciate any suggestions anyone might have. It doesn’t have to be vectrosity and I am using unity pro. Any simple (if possible) ways to have user inputted thicker lines would be help me so much.