Need to ask a few questions about unity - Space Station 13(D) Project

Ok, I am not the most experienced when it comes to unity.

However I am willing to learn and one of my goals is to get Unity pro.

With that said I am getting ready to start development of a prototype of a older 2D game (Space Station 13).

For those of you that are wondering what space station 13 is space station 13 read my blog (See my Signature)

I can make a Modular space station in Blender 3D BUT I need to know if the following could be implemented namely a 3D power grid and 3D atmosphere (Life Support system) that can be enabled / disabled for each room or corridor section. Those were 2 Major functions of the original Space Station 13. Please note that I am not a programmer.

This is my first true game project that I am working on by my self.

If I have to out source then I will. I value peoples time so I am willing to pay just I am not sure how much it will cost.

So here are the questions -

Can a 3D Power Grid with a game object (Example: 3D Mesh) be put into the game world to power rooms in a modular fashion?

Can the same as above be done with a in game life support system?

Of course it can. Check to see with a script if the Power Grid is in the room, if it is, power it, if it isn’t, don’t.

You can do whatever you want, it’s just a matter of programming it.

–Eric

True,

I just do not know how to program (I would rather out source this part of the game in all honesty as it goes over my head.)