Need to Build Adaptive Audio System for a Unity Project

I am currently working on my masters thesis project on adaptive game audio and I am in desperate need of a willing party to provide a finish unity project, for which I will make interactive audio systems for my thesis (using FMOD).

You will of course be credited majorly in my project.

Ideally, something very short (4-5 mins) with low-level user interaction, such as a walking sim with a small puzzle. This is as I will need to conduct evaluation on perceived game experience with people both familiar and unfamiliar with games once the audio systems are completed.

ABOUT THE THESIS PROJECT:

The thesis is regarding the different application of horizontal and vertical mixing practices for adaptive scoring/audio. I will create two different versions of the project, one with only horizontal mixing and the other with vertical to attempt to highlight the various appropriate and inappropriate use case for each (i.e. vertical mixing often used to build tension). The audio systems will then be evaluated by gathering participants to play the game with both audio systems, who will then report their perceived experience. The data gathered from participants reports will then be analyzed to conclude observed difference.