Need to Have Multiple Mirrors...

im using the mirror reflection 2 shader, but ive run into a problem. my scene has multiple objects i need to be mirrors. the problem is that when i use the shader and script on more than one object, the reflection isnt independent --each object displays the reflection of ONLY the most recent object that got assigned the script. in other words, each object is reflecting the same thing, even if they’re in completely different places.

so i need to have each object have its own reflection rather than reflecting the reflection of another object.

if that makes sense, any ideas/solutions? thanks!

Are you using a separate material for each mirror object? I think you will need to in order for this to work.

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