Need to integrate GUI

Hi!

We just finished designing our game interface in Photoshop and now I need some advice about on should I integrate it with Unity.

I use eDriven.Gui for my normal window/gui stuff but using it to integrate such non standard UI stuff would be an everlasting job.

Here’s the first preview of the GUI:

So here I am wondering what’s the simplest way of integrating these elements?

You’ll guess that many of these things are dynamic (bottom-center is a game notifications area, calendar selects the current day, etc.) so I’d need an easy to edit way of integrating them as well.

FYI I use C# for language.

Thanks for the help, suggestions and comments, and have a nice day!

On a second thought tell me if I’m wrong but maybe I could simply use Unity’s OnGUI stuff to do so?

Drawing and catching clicks shouldn’t be too hard to deal with actually, I have no advanced GUI stuff such as lists or editboxes, it’s mostly displaying stuff.

So it would be easy to do and modify whenever needed, am I right?

Thanks!