Hi!
We just finished designing our game interface in Photoshop and now I need some advice about on should I integrate it with Unity.
I use eDriven.Gui for my normal window/gui stuff but using it to integrate such non standard UI stuff would be an everlasting job.
Here’s the first preview of the GUI:
So here I am wondering what’s the simplest way of integrating these elements?
You’ll guess that many of these things are dynamic (bottom-center is a game notifications area, calendar selects the current day, etc.) so I’d need an easy to edit way of integrating them as well.
FYI I use C# for language.
Thanks for the help, suggestions and comments, and have a nice day!