Need working collada animated file, or someone with Debug version of Unity

I have a Collada exporter for my modeler/animator. It can now export models that correctly load into Unity fully textured with texture transparency, bones and weights.

If I add animation, the model loads and will play the animation once (default), but if I make ANY change and hit reapply, it errors and model disappears. So I can not segment the animation.

I got this far by finding working Collada files so I could figure out the additional requirements that the Unity loader places on Collada files (in addition to the Collada standard).

I have not been able to find any Collada file with a skinned mesh and animation that Unity will load. Does anyone have one, and can I get one from Unity dev team?

Watching them load and then vanish is very frustrating, to just get a general error message.

Where can I find someone with a debug version of Unity who can tell me what is the issue the loader is having with these files?

Thanks, David

Hi David,

I'm responsible for 3d asset import in Unity at the moment.

Could you raise a bug with your mesh attached or send me a private message on forums.unity3d.com (my username is Paulius) and I'll take a look if there is anything suspicious.