thanks, edited.
I am trying to start the process of creating a video game. Does unity support .net5 yet and if so what version? I am also having a hard time getting my Photon Server up with the .net5 libraries. This has been a nightmare so far.
Unity does not support .NET 5.
Current supported API versions are .NET Standard 2.0 and NET Framework 4.7.1 (if I’m not missing).
.NET Standard 2.1 should land in Unity 2021.2.
Photon has packages specially for Unity. They are published in Assets Store (at least was published when I work with it last time). And as I remember there was no problem with setup
What would be the benefit of Net Framework 5.0?
Ran into an issue yesterday where my compiled version crashed every time when running the release version done in il2cpp but passed and worked fine when switching to mono using the 4.0.
Also is : Unity Future .NET Development Status still a good link for the latest updates on 5.0?
From an API perspective, Unity users will get access to newer .NET APIs. It also gives Unity the change to try new JIT technology, like CoreCLR.
Yes, we will be continuing to update that thread as we have things to discuss.
Will there be anything new in terms of accessing Bluetooth devices in PC Environment? (PC/Linux/MAC)?
I’m not familiar enough with the .NET 5 APIs to answer sorry. In general, our target is to support as much of the .NET 5 API as possible, so if there is something for Bluetooth on desktop platforms, I expect that Unity will support it.
Better performance in almost all aspects since unity is still on a pretty outdated mono and in some cases not just better but huge.