.NET xAPI not connecting to remote servers in Unity

I’ve downloaded the .NET xAPI from here: GitHub - RusticiSoftware/TinCanAPILibraryCSharp: DEPRECATION NOTICE: This library is deprecated, use the TinCan.NET library instead

when I test the code in console mode I am able to make a connection with both my local server and public lrs: http://tincanapi.com/public-lrs/

however, when I run that same code from Unity, I can only make a connection with my local server, I can no longer connect with the public lrs or any other remote server for that matter, I keep getting “no internet connection” and nothing else

any ideas on what this could be??

Have you found a solution to this?

I am working on this now. Having issues with the .NET libraries. Not much reference out there about this subject. Would love some guidance to help point me in the right direction. Thanks all!

Hi, I was wondering if you managed to solve this one? We’re working on an Unity app/game and we want to integrate xAPI in it. Thanks for the feedback!!