Description
The bug appears when playing an animation like jumping and falling, not when walking
Reproduce Steps
Added the OwnerNetworkAnimator to the player armature
using System.Collections;
using System.Collections.Generic;
using Unity.Netcode.Components;
using UnityEngine;
public class OwnerNetworkAnimator : NetworkAnimator
{
protected override bool OnIsServerAuthoritative()
{
return false;
}
}
Actual Outcome
Warning messages saying [Netcode] Detected the Host is sending itself animation updates! Please report this issue.
Expected Outcome
No warnings should be logged
Environment
- OS: Windows 11
- Unity Version: 2022.1.10f1
- Netcode Version: Version 1.1.0 - October 20, 2022