[Netcode] Detected the Host is sending itself animation updates! Please report this issue

Description
The bug appears when playing an animation like jumping and falling, not when walking

Reproduce Steps
Added the OwnerNetworkAnimator to the player armature

using System.Collections;
using System.Collections.Generic;
using Unity.Netcode.Components;
using UnityEngine;

public class OwnerNetworkAnimator : NetworkAnimator
{
   protected override bool OnIsServerAuthoritative()
   {
       return false;
   }

}

Actual Outcome
Warning messages saying [Netcode] Detected the Host is sending itself animation updates! Please report this issue.

Expected Outcome
No warnings should be logged

Screenshots

Environment

  • OS: Windows 11
  • Unity Version: 2022.1.10f1
  • Netcode Version: Version 1.1.0 - October 20, 2022
1 Like

Having same problem, animations works without it perfectly tho.

Hi, this is an harmless known issue. It has already been reported here. You can follow the issue on github to see how/when it gets resolved

Thanks