Hello,
playing with Client & Server using NETCODE & RPc, everything is ok inside the editor or starting Client / Server using windows batch file
But building and running the client on Android I got those error inside logcat when StartClient
any idea ?
Thanks
2022/12/16 18:29:23.304 8498 8531 Info Unity [Netcode] Initialize
2022/12/16 18:29:23.304 8498 8531 Info Unity #0 0x7b2a9e6860 (libunity.so) ? 0x0
2022/12/16 18:29:23.304 8498 8531 Info Unity #1 0x7b2aed5238 (libunity.so) ? 0x0
2022/12/16 18:29:23.304 8498 8531 Info Unity #2 0x7b2a703b34 (libunity.so) ? 0x0
2022/12/16 18:29:23.304 8498 8531 Info Unity #3 0x7b2a703a24 (libunity.so) ? 0x0
2022/12/16 18:29:23.304 8498 8531 Info Unity #4 0x7b299ab444 (libil2cpp.so) DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C 0x58
2022/12/16 18:29:23.304 8498 8531 Info Unity #5 0x7b299ab51c (libil2cpp.so) DebugLogHandler_LogFormat_m216B169EF9B669F2ED4C59F6B9F326D4EBBDF821 0x70
2022/12/16 18:29:23.304 8498 8531 Info Unity #6 0x7b26eadb58 (libil2cpp.so) InterfaceActionInvoker4<int, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*>::Invoke(unsigned short, Il2CppClass*, Il2CppObject*, int, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*) 0x60
2022/12/16 18:29:23.304 8498 8531 Info Unity #7 0x7b299cf080 (libil2cpp.so) Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C 0x150
2022/12/16 18:29:23.304 8498 8531 Info Unity #8 0x7b268f765c (libil2cpp.so) InterfaceActionInvoker2<int, Il2CppObject*>::Invoke(unsigned short, Il2CppClass*, Il2CppObject*, int, Il2CppObject*) 0x50
2022/12/16 18:29:23.304 8498 8531 Info Unity #9 0x7b299abef0 (libil2cpp.so) De
2022/12/16 18:29:23.494 8498 8531 Error Unity Failed to load type initialization for assembly Unity.Netcode.Runtime
2022/12/16 18:29:23.494 8498 8531 Error Unity #0 0x7b2a9e6860 (libunity.so) ? 0x0
2022/12/16 18:29:23.494 8498 8531 Error Unity #1 0x7b2aed5238 (libunity.so) ? 0x0
2022/12/16 18:29:23.494 8498 8531 Error Unity #2 0x7b2a703b34 (libunity.so) ? 0x0
2022/12/16 18:29:23.494 8498 8531 Error Unity #3 0x7b2a703a24 (libunity.so) ? 0x0
2022/12/16 18:29:23.494 8498 8531 Error Unity #4 0x7b299ab444 (libil2cpp.so) DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C 0x58
2022/12/16 18:29:23.494 8498 8531 Error Unity #5 0x7b299ab51c (libil2cpp.so) DebugLogHandler_LogFormat_m216B169EF9B669F2ED4C59F6B9F326D4EBBDF821 0x70
2022/12/16 18:29:23.494 8498 8531 Error Unity #6 0x7b26eadb58 (libil2cpp.so) InterfaceActionInvoker4<int, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*>::Invoke(unsigned short, Il2CppClass*, Il2CppObject*, int, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*) 0x60
2022/12/16 18:29:23.494 8498 8531 Error Unity #7 0x7b299cf080 (libil2cpp.so) Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C 0x150
2022/12/16 18:29:23.494 8498 8531 Error Unity #8 0x7b268f765c (libil2cpp.so) InterfaceActionInvoker2<int, Il2CppObject*>::Invoke(unsigned short, Il2CppClass*, Il2CppObject*, int, Il2Cp
2022/12/16 18:29:23.499 8498 8531 Error Unity Failed to load type initialization for assembly Unity.Multiplayer.Tools.MetricTypes
2022/12/16 18:29:23.499 8498 8531 Error Unity #0 0x7b2a9e6860 (libunity.so) ? 0x0
2022/12/16 18:29:23.499 8498 8531 Error Unity #1 0x7b2aed5238 (libunity.so) ? 0x0
2022/12/16 18:29:23.499 8498 8531 Error Unity #2 0x7b2a703b34 (libunity.so) ? 0x0
2022/12/16 18:29:23.499 8498 8531 Error Unity #3 0x7b2a703a24 (libunity.so) ? 0x0
2022/12/16 18:29:23.499 8498 8531 Error Unity #4 0x7b299ab444 (libil2cpp.so) DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C 0x58
2022/12/16 18:29:23.499 8498 8531 Error Unity #5 0x7b299ab51c (libil2cpp.so) DebugLogHandler_LogFormat_m216B169EF9B669F2ED4C59F6B9F326D4EBBDF821 0x70
2022/12/16 18:29:23.499 8498 8531 Error Unity #6 0x7b26eadb58 (libil2cpp.so) InterfaceActionInvoker4<int, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*>::Invoke(unsigned short, Il2CppClass*, Il2CppObject*, int, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*) 0x60
2022/12/16 18:29:23.499 8498 8531 Error Unity #7 0x7b299cf080 (libil2cpp.so) Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C 0x150
2022/12/16 18:29:23.499 8498 8531 Error Unity #8 0x7b268f765c (libil2cpp.so) InterfaceActionInvoker2<int, Il2CppObject*>::Invoke(unsigned short, Il2CppClass*, Il2CppObjec
2022/12/16 18:29:23.502 8498 8531 Error Unity Failed to load type initialization for assembly Unity.Multiplayer.Tools.NetStatsReporting
2022/12/16 18:29:23.502 8498 8531 Error Unity #0 0x7b2a9e6860 (libunity.so) ? 0x0
2022/12/16 18:29:23.502 8498 8531 Error Unity #1 0x7b2aed5238 (libunity.so) ? 0x0
2022/12/16 18:29:23.502 8498 8531 Error Unity #2 0x7b2a703b34 (libunity.so) ? 0x0
2022/12/16 18:29:23.502 8498 8531 Error Unity #3 0x7b2a703a24 (libunity.so) ? 0x0
2022/12/16 18:29:23.502 8498 8531 Error Unity #4 0x7b299ab444 (libil2cpp.so) DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C 0x58
2022/12/16 18:29:23.502 8498 8531 Error Unity #5 0x7b299ab51c (libil2cpp.so) DebugLogHandler_LogFormat_m216B169EF9B669F2ED4C59F6B9F326D4EBBDF821 0x70
2022/12/16 18:29:23.502 8498 8531 Error Unity #6 0x7b26eadb58 (libil2cpp.so) InterfaceActionInvoker4<int, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*>::Invoke(unsigned short, Il2CppClass*, Il2CppObject*, int, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*) 0x60
2022/12/16 18:29:23.502 8498 8531 Error Unity #7 0x7b299cf080 (libil2cpp.so) Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C 0x150
2022/12/16 18:29:23.502 8498 8531 Error Unity #8 0x7b268f765c (libil2cpp.so) InterfaceActionInvoker2<int, Il2CppObject*>::Invoke(unsigned short, Il2CppClass*, Il2Cp